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EZ-Scenery from Abacus
The Fastest Way to Create New FS Worlds!

Download Price: £17.99
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Over the years, thousands of our Flight Simulator customers have told us that they prefer new scenery second only to new aircraft. And so we wanted to develop a way to easily create new scenery.

To make this add-on, we turned to Flight Simulator pioneer Konstantin Kukushkin to craft a new scenery design tool without requiring users to be technicians. Konstantin is one of only a handful of software enginners in the world who can work his way through the complex Flight Simulator internals to deliver such a user-friendly add-on.

Whether you want to do simply add your house to the FS world or create an entirely new paradise you'll be able to do it quickly and accurately with EZ-Scenery.


Price:  £17.99 (Including: VAT at 17.5%)
Press the BUY NOW button to purchase.

FS2004 Version
File size:
12 MB.

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EZ-Scenery

How it Works

1. After installing EZ-Scenery, a new "Abacus" item is added to the main FS menu.

From the expanded menu, you can see that EZ-Scenery is now one of your Flight Simulator add-ons.

If you have not done so already click on Register... and enter the serial number/key which will be in the email that was sent to you when you purchased the title.

To use EZ-Scenery, click Start!, then enter slew mode and go the location where you want to create your new scenery.

2. For this example, we want to add the 3D object to our scenery named gen_launchpad_alone01.

3. Here's the launch pad after we've dropped it into place. We can use the slew keys to reposition it until it's exactly where we want it to appear. Then we click on the Add button to convert it to a scenery file.

4. Here's a few more 3D objects that we've added to the scenery - all adjacent to one another.

Add, Move & Delete Objects precisely

Since you "drop" 3D objects directly into Flight Simulator 2004 as it is running, you have precise control over the position of each object.

Here we see how easy it is to create this suburban residence from five separate 3D objects: house, pool, barn, fences (multiple sections) and auto in just a few minutes. You can even adjust an object's height (Elevation) and size (Scale)

Later, you can select any of the objects to move or delete from the scenery. EZ-Scenery makes it possible for exacting designs that even beginners can make.

The FS 2004 Libraries

Many users already know that there are already many 3D objects that are part of Flight Simulator FS2004. These 3D objects are found in the FS2004 libraries. What is less well-known is that these libraries contains hundreds of unique 3D objects. For example, the Empire State Building that is part of the New York City scenery is actually a 3D object from the FS2004 library. So is the Eiffel Tower that is part of the Paris scenery. The libraries contain many more generic 3D objects: square buildings, rectangular high rises, single family homes, multiple family dwellings, sports stadiums, transportation vehicles, and much more.

In addition to the default FS2004 libraries, EZ-Scenery includes several libraries with hundreds additional 3D objects that you can use for your own sceneries.

Below are some of the signs that you'll find in among the new libraries.

The beauty of EZ-Scenery is its ability to use these huge built-in libraries of 3D objects to create entirely new scenery. Using this new software, you can precisely place these 3D objects anywhere in the FS world. And for those of you who want to add new custom 3D objects, you'll be able to build your own libraries by importing several popular formats to use with EZ-Scenery including FS Design Studio (Version 3) and gmax.

Included with EZ-Scenery is a set of libraries that we've built from the ground up containing several hundred 3D objects. Known as the EZ-Libraries, they are filled with vehicles, signs, buildings and other unique objects to use in your own designs. The EZ-Libraries are freely available to all Flight Sim users to download and install on their Flight Simulator systems, thereby simplifying the sharing of your sceneries that use any of these 3D objects.

For advanced users can use the also included EZ-Library Manager to create and maintain your own libraries. By adding custom 3D objects to your own library, EZ-Scenery becomes an even more powerful design package. You can make your own custom 3D objects using FS Design Studio V3 or gmax, for example.


EZ-Scenery

Developed By:
Konstantin Kukushkin
Library Manager:
Arno Gerretsen

Library Objects :
Adam Howe & Jay Langham

Packaging/Specs:
Scott Slaughter

Project Manager:
Adam Howe

Konstantin Kukushkin is the author of the original paper Flight Simulator Data Structures that explained in detail its variables and internals and operation. He is also the software engineer of these well-known add-ons: Aircraft Animator, EZ-VFR, EZ-Landmark, and Dynkit as well as many proprietary software tools for Abacus.

Note that EZ-Scenery creates scenery by adding 3D objects throughout the Flight Simulator world. While you cannot create new airports, you can easily enhance existing airports by adding hangars, buildings, ground vehicles, static scenery, more.


 
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